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Winning blow: rook to c4 (c1·6)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d2, queen b4, rook c1, bishop b2, knight e2, pawn a3 d4 h4 f6.

Black: king c7, queen c4, rook c8, pawn a4 d5.

9 white and 5 black pieces are on the board; the puzzle position arises after move 38.

The position in numbers

White are ahead by 8 points of material (24 against 16; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d2, the black king on c7.

It is White to move on move 38, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 2. Files fully open (no pawns of either colour): b, c, e, g — natural highways for the rooks and queen.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

38. Rxc4+ dxc4 39. f7 Rd8 40. Qe7+

Why it works

  • Great move! rook to c4 keeps the pressure (#10).
  • pawn to f7 develops smoothly.
  • Precise: queen to e7 is the top choice (#6).
  • You win a piece — the queen.
  • If instead dxc4, then f7 and you win the queen.

Move by move

  • 38. Rxc4+ — rook to c4 (capture) with check

Types in this puzzle

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

About this position

These pieces come from starting position #858.

SP-858 · RampartGuard — King on the wing (b/g) with both knights on inner files.

The king starts on b1, the rooks on a1 and d1, the queen on h1.

From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.

The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.

The pawn on b2, c2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the RampartGuard family; read right to left it becomes position 101.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 24 of 100 — class D — largest edge. Engine evaluation of the starting position: +35 centipawns for White (depth 44, 400 000 000 nodes).

Explore position #858

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-858

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