Winning blow: queen to b6 (g1·5)
c9-11904naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1650 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen g1, rook a1 d1, knight f5, pawn b2 h2 c3 e4 f4 a5.
Black: king c7, queen f7, rook d8, knight g2 h8, pawn e5 a6 f6 b7 d7 g7 h7.
11 white and 12 black pieces are on the board; the puzzle position arises after move 21.
The position in numbers
White are ahead by 1 points of material (28 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on c7.
It is White to move on move 21, with 39 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: d, g.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
21. Qb6+ Kb8 22. Qxd8+
Why it works
- Great move! queen to b6 keeps the pressure (#4).
- Spot on — queen to d8 (#4).
- You win a piece — the rook.
- If instead Kb8, then Qxd8+ and you win the rook.
Move by move
- 21. Qb6+ — queen to b6 with check
- Kb8 — king to b8
- 22. Qxd8+ — queen to d8 (capture) with check
Types in this puzzle
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Skewer
A line attack forces the valuable piece to move, exposing the one behind it.
A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.
Check chase
Every move is a check — the king is chased into losing ground.
In a check chase every one of your moves is a check, so the opponent never gets a free second. The king is herded across the board until it loses a piece or walks into a decisive blow. Such lines are the easiest to calculate: each check allows only a handful of replies, so try them all. Make it a habit to start calculating any sharp position with the checks — they are the most forcing moves on the board.
About this position
These pieces come from starting position #924.
SP-924 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).
The king starts on c1, the rooks on a1 and d1, the queen on e1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on b1 and g1; their long diagonals reach h7 and a7 once the c- and f-pawns step aside.
One second-rank pawn starts with no defender at all: g2.
The setup belongs to the BastionScout family; read right to left it becomes position 44.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 34 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +31 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #924Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-924
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