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Winning blow: bishop to g5 (e3·5)

Shuffle Rating 1280Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1280 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f2, queen f7, rook h1, bishop e3, knight f1, pawn a2 h2 b4.

Black: king h6, rook g5 g6, pawn h3 a7 b7.

8 white and 6 black pieces are on the board; the puzzle position arises after move 33.

The position in numbers

White are ahead by 10 points of material (23 against 13; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on f2, the black king on h6.

It is White to move on move 33, with 35 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 3 pawns, Black 3. Files fully open (no pawns of either colour): c, d, e, f, g — natural highways for the rooks and queen.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

33. Bxg5+ Rxg5 34. Qf6+ Rg6 35. Qh8+

Why it works

  • Best move. bishop to g5 is exactly what the engine plays (#6).
  • Spot on — queen to f6 (#6).
  • Strong! queen to h8 is the sharp choice (#5).
  • You win decisive material (+15.0).
  • If instead Rxg5, then Ne3 and you stay on top.

Move by move

  • 33. Bxg5+ — bishop to g5 (capture) with check

Types in this puzzle

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

About this position

These pieces come from starting position #121.

SP-121 · RampartScout — A wing-file king (b or g) and at least one corner knight: the rarest of the six families, just 72 positions.

The king starts on g1, the rooks on c1 and h1, the queen on b1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.

The pawn on g2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the RampartScout family; read right to left it becomes position 841.

The engine's main line opens with b4.

Morozov Balance Index: 75 of 100 — class A — most balanced. Engine evaluation of the starting position: +19 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #121

Provenance

Mined from the project's engine self-play games.

Pack 009 · SP-121

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