♚Open in the app

Winning blow: bishop to c5 (d4·5)

Shuffle Rating 1290Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

Solve in the app

The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1290 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e1, queen d3, rook g1 d8, bishop d4, knight f3, pawn e4 f4 g5.

Black: king f8, queen e8, rook a2 h8, pawn h3 b6 e6 a7 d7 g7.

9 white and 10 black pieces are on the board; the puzzle position arises after move 28.

The position in numbers

White are ahead by 3 points of material (28 against 25; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on e1, the black king on f8.

It is White to move on move 28, with 42 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 3 pawns, Black 6. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: a, b, d, h.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

28. Bc5+ bxc5 29. Qd6+ Kg8 30. Rxe8+

Why it works

  • Best move. bishop to c5 is exactly what the engine plays (#5).
  • Spot on — queen to d6 (#4).
  • Precise: rook to e8 is the top choice (#3).
  • You win a piece — the queen.
  • If instead bxc5, then Qd6+ and you stay on top.

Move by move

  • 28. Bc5+ — bishop to c5 with check
  • bxc5 — pawn to c5 (capture)
  • 29. Qd6+ — queen to d6 with check
  • Kg8 — king to g8
  • 30. Rxe8+ — rook to e8 (capture) with check

Types in this puzzle

Sacrifice attack

Give up material to unleash a decisive attack.

A sacrificial attack gives up material on purpose to rip the king's shelter open and launch a decisive assault. The sac is sound when you get concrete assets in return: open lines to the king, tempi, pieces ready to pour in. The signs: a poorly sheltered king, your forces aimed at its home, defenders stranded far away. The iron rule is to calculate, not hope — once the material is gone, there is no way back.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

About this position

These pieces come from starting position #161.

SP-161 · BastionGuard — Off-centre king (c/f), no knight on the a- or h-file.

The king starts on f1, the rooks on c1 and h1, the queen on g1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the BastionGuard family; read right to left it becomes position 795.

The engine's main line opens with f4.

Morozov Balance Index: 97 of 100 — class A — most balanced. Engine evaluation of the starting position: +6 centipawns for White (depth 44, 400 000 000 nodes).

Explore position #161

Provenance

Mined from the project's engine self-play games.

Pack 009 · SP-161

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: