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Winning blow: king to e2 (e1·21)

Shuffle Rating 2060Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 2060 ShuffleRating — expert level — few solve it at first try.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e1, queen f5, rook g1 c7, knight c5 e6, pawn d2 e3 h4 d5 g5.

Black: king h8, queen b1, rook d8, knight f7, pawn e4 b5 a7 h7.

11 white and 8 black pieces are on the board; the puzzle position arises after move 33.

The position in numbers

White are ahead by 9 points of material (30 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on e1, the black king on h8.

It is White to move on move 33, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.

White keeps 5 pawns, Black 4. Files fully open (no pawns of either colour): c, f — natural highways for the rooks and queen. Half-open for White: a, b.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

33. Ke2 Qd3+ 34. Nxd3 exd3+ 35. Kxd3

Why it works

  • Sensible development: king to e2.
  • Spot on — knight to d3 (#3).
  • Precise: king to d3 is the top choice (#4).
  • You win a piece — the queen.
  • If instead Qb2, then Rxf7 and you win the knight.

Move by move

  • 33. Ke2 — king to e2

Types in this puzzle

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

About this position

These pieces come from starting position #186.

SP-186 · ThroneScout — King on a central file (d/e) with a knight starting on the rim (a/h).

The king starts on d1, the rooks on b1 and g1, the queen on h1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.

Every pawn on the second rank is defended from the very first move.

The setup belongs to the ThroneScout family; read right to left it becomes position 773.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 61 of 100 — class B — balanced. Engine evaluation of the starting position: +23 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #186

Provenance

Mined from the project's engine self-play games.

Pack 015 · SP-186

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