Winning blow: queen to g4 (d1·2)
c9-14658naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1150 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g2, queen d1, rook h1 g3, bishop b1 b4, knight b3, pawn f2 h2 a3 c4 e4 f4.
Black: king f7, queen c8, rook g4 d8, bishop c6 b8, knight b6, pawn f6 a7 b7 e7 g7 h7.
13 white and 13 black pieces are on the board; the puzzle position arises after move 18.
The position in numbers
Material is level — 34 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on g2, the black king on f7.
It is White to move on move 18, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: b, g.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
18. Qxg4 Qxg4 19. Rxg4
Why it works
- Great move! queen to g4 keeps the pressure (+3.8).
- Well found: rook to g4 (+4.1).
- You win a piece — the queen.
- If instead Qxg4, then Rxg4 and you win the queen.
Move by move
- 18. Qxg4 — queen to g4 (capture)
- Qxg4 — queen to g4 (capture)
- 19. Rxg4 — rook to g4 (capture)
Types in this puzzle
Winning exchange
A forced series of captures on one square ends in your favour.
A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.
About this position
These pieces come from starting position #152.
SP-152 · RampartScout — The king starts on b or g while a knight begins on the a- or h-file — the smallest family.
The king starts on g1, the rooks on c1 and h1, the queen on f1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
The bishops stand on b1 and e1; their long diagonals reach h7 and a5 once the c- and d-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartScout family; read right to left it becomes position 813.
The engine's main line opens with c4.
Morozov Balance Index: 75 of 100 — class A — most balanced. Engine evaluation of the starting position: +19 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #152Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-152
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