Mate in 2: bishop to h6
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The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Difficulty 1090 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e1, queen e4, rook b1 h1, bishop c1 g6, knight a1 e5, pawn a2 f2 g2 h3 b4.
Black: king f8, queen d8, rook a7 h8, bishop d7 e7, knight d5, pawn c6 b7 h7.
13 white and 10 black pieces are on the board; the puzzle position arises after move 19.
The position in numbers
White are ahead by 5 points of material (36 against 31; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e1, the black king on f8.
It is White to move on move 19, with 51 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 3. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen. Half-open for White: c.
The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
19. Bh6+ Kg8 20. Bf7#
Why it works
- Great move! bishop to h6 keeps the pressure (#1).
- Spot on — bishop to f7 (#).
- The line ends in a forced mate in 2.
- If instead Kg8, then Bf7# and it is mate.
Move by move
- 19. Bh6+ — bishop to h6 with check
- Kg8 — king to g8
- 20. Bf7# — bishop to f7 and it is checkmate
Types in this puzzle
Boden's mate
Two bishops cross their diagonals over a king blocked by its own pieces.
Boden's mate crosses two bishop diagonals over a king blocked by its own pieces. The classic victim has castled on the queenside: its own rook and pawns have stolen the escape squares, and the bishops slash crosswise. The trigger is usually a queen sacrifice that blasts open the second diagonal. Whenever the enemy king is boxed in by its friends, ask whether both of your bishops can reach it on crossing diagonals.
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
About this position
These pieces come from starting position #230.
SP-230 · ThroneScout — The king starts on d or e while at least one knight begins in a corner.
The king starts on e1, the rooks on b1 and h1, the queen on d1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on c1 and f1; their long diagonals reach h6 and a6 once the d- and e-pawns step aside.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the ThroneScout family; read right to left it becomes position 630.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 7 of 100 — class D — largest edge. Engine evaluation of the starting position: +47 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #230Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-230
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