Attack on the uncastled king: bishop to d2 (e1)
c9-16850naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Uncastled king: the enemy king is stuck in the centre — punish it before it castles.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1480 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
An uncastled king in the centre is a standing target. Look for ways to open the central files and diagonals against it with checks and threats before it can shelter — every tempo the king spends in the middle is a chance for a combination.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, rook b1 h1, bishop e1 c4, knight d1 f2, pawn b2 c2 g2 f3 e4 e6.
Black: king c8, rook a8 g8, bishop f4 e8, knight b5 h8, pawn c6 f6 d7 g7 h7.
13 white and 12 black pieces are on the board; the puzzle position arises after move 13.
The position in numbers
White are ahead by 1 points of material (28 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on c8.
It is White to move on move 13, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): a — natural highways for the rooks and queen. Half-open for White: d, h.
The White king has 0 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
13. Bd2 Bxd2+ 14. Kxd2 Kc7 15. exd7
Why it works
- Great move! bishop to d2 keeps the pressure (+3.9).
- Spot on — king to d2 (+3.8).
- Precise: pawn to d7 is the top choice (+3.9).
- You reach a winning position (+3.9).
- If instead Bxd2+, then Kxd2 and you stay on top.
Move by move
- 13. Bd2 — bishop to d2
- Bxd2+ — bishop to d2 (capture) with check
- 14. Kxd2 — king to d2 (capture)
- Kc7 — king to c7
- 15. exd7 — pawn to d7 (capture)
Types in this puzzle
Discovered attack
A piece steps aside and opens a second attack from the piece behind it.
A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.
Blocking save
Block the check with tempo — and turn the game around.
The blocking save: you interpose a piece against the check — not passively, but with tempo, so the blocker creates a threat of its own. Such a block turns defense into attack. Whenever you are checked, compare all three replies — capture, move the king, interpose — and among the interpositions hunt for the one that counterattacks. The mistake is automatically stepping aside with the king when an active block would have turned the game around.
Uncastled king
The king lingered in the middle — punish the delay.
Punishing the uncastled king: your opponent delayed castling, and now his king is stuck on its starting square under fire. In Chess960 this is deadlier than in classical chess — the king may start in the center or near the edge, and the familiar defensive setups simply do not apply. The signs: the victim still holds castling rights, and the files toward his king are half-open. Open lines before the king manages to hide.
About this position
These pieces come from starting position #778.
SP-778 · BastionScout — A knight on the a- or h-file, king on c or f — the mirror twin lands here as well.
The king starts on c1, the rooks on b1 and g1, the queen on a1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
One second-rank pawn starts with no defender at all: h2.
The setup belongs to the BastionScout family; read right to left it becomes position 181.
The engine's main line opens with b4.
Morozov Balance Index: 26 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +34 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #778Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-778
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads