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Winning blow: king to d2 (c1·22)

Shuffle Rating 1470Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1470 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen a5, rook d1 g1, bishop h1, knight e6, pawn b3 e3 a4 f4 d6.

Black: king c8, queen a1, rook b8 h8, knight c5, pawn c6 g6 b7 f7 h7.

11 white and 10 black pieces are on the board; the puzzle position arises after move 23.

The position in numbers

White are ahead by 3 points of material (30 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on c1, the black king on c8.

It is White to move on move 23, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.

White keeps 5 pawns, Black 5. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: c, g, h.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

23. Kd2 Qb2+ 24. Ke1 b6 25. d7+

Why it works

  • Great move! king to d2 keeps the pressure (+6.3).
  • king to e1 develops smoothly.
  • Precise: pawn to d7 is the top choice (+6.3).
  • You win decisive material (+6.3).
  • If instead Qb2+, then Ke1 and you stay on top.

Move by move

  • 23. Kd2 — king to d2

Types in this puzzle

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

About this position

These pieces come from starting position #247.

SP-247 · ThroneScout — A central king (d or e), but with a knight posted out on the a- or h-file.

The king starts on d1, the rooks on b1 and g1, the queen on e1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the ThroneScout family; read right to left it becomes position 610.

The engine's main line opens with g3.

Morozov Balance Index: 78 of 100 — class A — most balanced. Engine evaluation of the starting position: +18 centipawns for White (depth 49, 400 000 000 nodes).

Explore position #247

Provenance

Mined from the project's engine self-play games.

Pack 011 · SP-247

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