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Winning blow: pawn to c5 (d4·11)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f1, rook d1 g1, bishop c1 d3, pawn b2 e2 f2 c3 d4 g4 a5 h5.

Black: king b8, rook h8, bishop d6 c8, knight c5 d8, pawn d5 f5 g5 c6 a7 b7 f7 h7.

13 white and 14 black pieces are on the board; the puzzle position arises after move 22.

The position in numbers

Black are ahead by 1 points of material (24 against 25; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on f1, the black king on b8.

It is White to move on move 22, with 29 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 8 pawns, Black 8. No file is fully open, so the heavy pieces have to be pried in.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

22. dxc5 Bxc5 23. Bxg5 fxg4 24. Bf6 Re8 25. Bxh7

Why it works

  • Great move! pawn to c5 keeps the pressure (+4.0).
  • Spot on — bishop to g5 (+4.3).
  • A natural move: bishop to f6.
  • Best move. bishop to h7 is exactly what the engine plays (+4.5).
  • You win a piece — the knight.
  • If instead Bxc5, then Bxg5 and you win the knight.

Move by move

  • 22. dxc5 — pawn to c5 (capture)
  • Bxc5 — bishop to c5 (capture)
  • 23. Bxg5 — bishop to g5 (capture)
  • fxg4 — pawn to g4 (capture)
  • 24. Bf6 — bishop to f6
  • Re8 — rook to e8
  • 25. Bxh7 — bishop to h7 (capture)

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

About this position

These pieces come from starting position #276.

SP-276 · ThroneScout — King on a central file (d/e) with a knight starting on the rim (a/h).

The king starts on e1, the rooks on d1 and g1, the queen on h1.

The queenside rook already stands on d1, so castling long moves only the king, from e1 to c1.

The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.

The pawn on e2, f2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the ThroneScout family; read right to left it becomes position 590.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 47 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +27 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #276

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-276

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