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Winning blow: bishop to a6 (f1·4)

Shuffle Rating 1060Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1060 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen g7, rook a3, bishop e1 f1, knight f5, pawn b2 h2 e3 a4 f4.

Black: king d8, queen a6, rook f7 b8, bishop e8, knight f3, pawn a5 d5 c6 e7 h7.

11 white and 11 black pieces are on the board; the puzzle position arises after move 23.

The position in numbers

Black are ahead by 2 points of material (28 against 30; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on c1, the black king on d8.

It is White to move on move 23, with 49 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen. Half-open for White: c, d.

White hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

23. Bxa6 Rxg7 24. Bxa5+ Kd7 25. Nxg7

Why it works

  • Great move! bishop to a6 keeps the pressure (+4.9).
  • Well found: bishop to a5 (+4.5).
  • Strong! knight to g7 is the sharp choice (+5.0).
  • You win a piece — the queen.
  • If instead Rxg7, then Bxa5+ and you stay on top.

Move by move

  • 23. Bxa6 — bishop to a6 (capture)
  • Rxg7 — rook to g7 (capture)
  • 24. Bxa5+ — bishop to a5 (capture) with check
  • Kd7 — king to d7
  • 25. Nxg7 — knight to g7 (capture)

Types in this puzzle

Zwischenzug

Before the obvious recapture — an in-between move that wins more.

A zwischenzug means refusing the obvious reply — usually a recapture — and playing a stronger move with tempo first. Typically it is a check or a deadly threat the opponent must answer, after which you calmly take what was hanging anyway. The sign: inside a sequence of exchanges you own a check or a threat that will not run away. Whenever a line looks forced, ask what poison you can slip in between the moves.

Remove the defender

Capture the guard first — then take what it protected.

Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.

About this position

These pieces come from starting position #699.

SP-699 · BastionGuard — King shifted to c or f, knights kept clear of the edges — 168 positions in all.

The king starts on c1, the rooks on a1 and g1, the queen on b1.

The king already stands on c1, so castling long moves only the rook, from a1 to d1.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

One second-rank pawn starts with no defender at all: e2.

The setup belongs to the BastionGuard family; read right to left it becomes position 449.

The engine's main line opens with c3.

Morozov Balance Index: 4 of 100 — class D — largest edge. Engine evaluation of the starting position: +50 centipawns for White (depth 41, 400 000 000 nodes).

Explore position #699

Provenance

Mined from the project's engine self-play games.

Pack 007 · SP-699

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