Attack on the uncastled king: queen to f4 (d2·4)
c9-23772naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Uncastled king: the enemy king is stuck in the centre — punish it before it castles.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1290 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
An uncastled king in the centre is a standing target. Look for ways to open the central files and diagonals against it with checks and threats before it can shelter — every tempo the king spends in the middle is a chance for a combination.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g2, queen d2, rook e1 g1, bishop a1, knight g3 f5, pawn a2 e2 f2 b4 c4 g4.
Black: king f8, queen h6, rook e8 g8, bishop h8, knight f4 d7, pawn g5 a6 b6 d6 c7 h7.
13 white and 13 black pieces are on the board; the puzzle position arises after move 18.
The position in numbers
Material is level — 34 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on g2, the black king on f8.
It is White to move on move 18, with 3 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 6 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: d, h.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
18. Qxf4 gxf4 19. Nxh6 fxg3 20. Nxg8
Why it works
- Great move! queen to f4 keeps the pressure (+2.3).
- Well found: knight to h6 (+2.5).
- Stunning! knight to g8 gives up material but you stand better (+2.6).
- You win a piece — the queen.
- If instead gxf4, then Nxh6 and you win the queen.
Move by move
- 18. Qxf4 — queen to f4 (capture)
- gxf4 — pawn to f4 (capture)
- 19. Nxh6 — knight to h6 (capture)
- fxg3 — pawn to g3 (capture)
- 20. Nxg8 — knight to g8 (capture)
Types in this puzzle
Relative pin
A piece shields a more valuable one behind it — moving it loses material.
In a relative pin the piece shields not its king but something valuable behind it, usually the queen. Moving is legal but costly, because the piece behind falls. Look for three units on one line: your long-range piece, a cheaper enemy piece, and an expensive one hiding behind. Beware the classic trap — a relatively pinned piece can still move with check or a bigger threat, so verify before you cash in.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Uncastled king
The king lingered in the middle — punish the delay.
Punishing the uncastled king: your opponent delayed castling, and now his king is stuck on its starting square under fire. In Chess960 this is deadlier than in classical chess — the king may start in the center or near the edge, and the familiar defensive setups simply do not apply. The signs: the victim still holds castling rights, and the files toward his king are half-open. Open lines before the king manages to hide.
About this position
These pieces come from starting position #19.
SP-19 · BastionGuard — The king starts one file off-centre, on c or f, with neither knight in a corner.
The king starts on f1, the rooks on e1 and g1, the queen on c1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The second rank carries 2 pawns with no defender at all: a2, h2.
The setup belongs to the BastionGuard family; read right to left it becomes position 931.
The engine's main line opens with g3.
Morozov Balance Index: 37 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +30 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #19Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-19
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