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Winning blow: pawn to b7 (c6·10)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen a4, rook f1, knight g3, pawn a2 e2 h2 b3 c6.

Black: king a8, queen e3, rook b7 f8, knight f2, pawn f6 a7 f7 g7 h7.

9 white and 10 black pieces are on the board; the puzzle position arises after move 23.

The position in numbers

Black are ahead by 5 points of material (22 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b1, the black king on a8.

It is White to move on move 23, with 31 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: f, g.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

23. cxb7+ Kb8 24. Qd7 Qe6 25. Qxe6 fxe6 26. Rxf2

Why it works

  • Great move! pawn to b7 keeps the pressure (+4.0).
  • Spot on — queen to d7 (+3.8).
  • Precise: queen to e6 is the top choice (+3.8).
  • Great move! rook to f2 keeps the pressure (+3.8).
  • You win a piece — the queen.
  • If instead Kb8, then Qd7 and you win the rook.

Move by move

  • 23. cxb7+ — pawn to b7 (capture) with check
  • Kb8 — king to b8
  • 24. Qd7 — queen to d7
  • Qe6 — queen to e6
  • 25. Qxe6 — queen to e6 (capture)
  • fxe6 — pawn to e6 (capture)
  • 26. Rxf2 — rook to f2 (capture)

Types in this puzzle

Overload

One defender guards two things — it cannot do both jobs.

Overloading exploits a defender with two jobs at once — guarding a piece and covering a mating square, for instance. It cannot do both: your first strike forces it to handle one duty and abandon the other. Find the overworked piece by asking what happens to each of its charges if it gets distracted. Then hit one target and collect the other — an overloaded defender only pretends to defend.

Simplification

Trade the heavy pieces and steer into a won endgame.

Simplification is how you convert an advantage: by trading queens and rooks you extinguish the counterplay and steer the game into a won endgame. The rule is simple — the side with extra material trades pieces but keeps pawns. Look for exchanges once the material is already won and your opponent is still rattling threats. The mistake is avoiding the queen trade and letting him muddy the water forever.

About this position

These pieces come from starting position #900.

SP-900 · ThroneScout — King on a central file (d/e) with a knight starting on the rim (a/h).

The king starts on d1, the rooks on a1 and f1, the queen on e1.

The kingside rook already stands on f1, so castling short moves only the king, from d1 to g1.

The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.

The second rank carries 2 pawns with no defender at all: g2, h2.

The setup belongs to the ThroneScout family; read right to left it becomes position 62.

The engine's main line opens with c4.

Morozov Balance Index: 80 of 100 — class A — most balanced. Engine evaluation of the starting position: +17 centipawns for White (depth 42, 400 000 000 nodes).

Explore position #900

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-900

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