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Winning blow: knight to f5 (d4·9)

Shuffle Rating 1560Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1560 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen d5, rook d1 g8, knight d4, pawn c2 b3 f3 a5.

Black: king e8, queen f6, rook e3 c8, knight f8, pawn h2 f5 h6 c7.

9 white and 9 black pieces are on the board; the puzzle position arises after move 37.

The position in numbers

Material is level — 26 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on b1, the black king on e8.

It is White to move on move 37, with 44 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): d, e, g — natural highways for the rooks and queen. Half-open for White: h.

The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

37. Nxf5 Qe6 38. Ng7+ Kf7 39. Nxe6

Why it works

  • Great move! knight to f5 keeps the pressure (+7.2).
  • Spot on — knight to g7 (+7.3).
  • Strong! knight to e6 is the sharp choice (+7.5).
  • You win a piece — the queen.
  • If instead Qe6, then Ng7+ and you stay on top.

Move by move

  • 37. Nxf5 — knight to f5 (capture)
  • Qe6 — queen to e6
  • 38. Ng7+ — knight to g7 with check
  • Kf7 — king to f7
  • 39. Nxe6 — knight to e6 (capture)

Types in this puzzle

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

Overload

One defender guards two things — it cannot do both jobs.

Overloading exploits a defender with two jobs at once — guarding a piece and covering a mating square, for instance. It cannot do both: your first strike forces it to handle one duty and abandon the other. Find the overworked piece by asking what happens to each of its charges if it gets distracted. Then hit one target and collect the other — an overloaded defender only pretends to defend.

About this position

These pieces come from starting position #267.

SP-267 · BastionScout — Off-centre king plus a rim knight (a/h): 168 positions carry this shape.

The king starts on c1, the rooks on b1 and g1, the queen on f1.

The king already stands on c1, so castling long moves only the rook, from b1 to d1.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

The second rank carries 2 pawns with no defender at all: a2, h2.

The setup belongs to the BastionScout family; read right to left it becomes position 593.

The engine's main line opens with f4.

Morozov Balance Index: 61 of 100 — class B — balanced. Engine evaluation of the starting position: +23 centipawns for White (depth 42, 400 000 000 nodes).

Explore position #267

Provenance

Mined from the project's engine self-play games.

Pack 011 · SP-267

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