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Winning blow: bishop to b6 (d4·2)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king a2, queen d2, rook a1 c1, bishop g2 d4, pawn c2 h2 a3 g3 c4 f4.

Black: king b8, queen e8, rook b6 e7, bishop d7, knight a7, pawn d3 a4 d6 g6 h6 b7 c7.

12 white and 13 black pieces are on the board; the puzzle position arises after move 22.

The position in numbers

Black are ahead by 1 points of material (31 against 32; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on a2, the black king on b8.

It is White to move on move 22, with 42 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 7. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: b, d.

White hold the bishop pair, an edge in open lines. The White king has 0 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

22. Bxb6 cxb6 23. Re1 Nb5 24. Rxe7 Qxe7 25. cxd3

Why it works

  • Brilliant! The bishop on b6 is a sacrifice that works — you stand better (+2.8).
  • rook to e1 develops smoothly.
  • Precise: rook to e7 is the top choice (+3.8).
  • Best move. pawn to d3 is exactly what the engine plays (+2.6).
  • You win a piece — the rook.
  • If instead cxb6, then Re1 and you stay on top.

Move by move

  • 22. Bxb6 — bishop to b6 (capture)
  • cxb6 — pawn to b6 (capture)
  • 23. Re1 — rook to e1
  • Nb5 — knight to b5
  • 24. Rxe7 — rook to e7 (capture)
  • Qxe7 — queen to e7 (capture)
  • 25. cxd3 — pawn to d3 (capture)

Types in this puzzle

Relative pin

A piece shields a more valuable one behind it — moving it loses material.

In a relative pin the piece shields not its king but something valuable behind it, usually the queen. Moving is legal but costly, because the piece behind falls. Look for three units on one line: your long-range piece, a cheaper enemy piece, and an expensive one hiding behind. Beware the classic trap — a relatively pinned piece can still move with check or a bigger threat, so verify before you cash in.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

X-ray

A long-range piece acts through an enemy piece on the same line.

An X-ray lets a long-range piece act through an enemy piece standing on the same line — its power shines straight through. The square behind looks safe or defended, and that illusion is exactly what the tactic exploits. Check your rooks, bishops and queens: is a key square or a target hiding behind an enemy piece on their line? When counting captures on a square, include the X-ray attackers — they join the fight the moment the line opens.

About this position

These pieces come from starting position #823.

SP-823 · RampartGuard — The king starts out on a wing file, b or g, with neither knight in a corner.

The king starts on b1, the rooks on a1 and f1, the queen on e1.

From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the RampartGuard family; read right to left it becomes position 130.

The engine's main line opens with a4.

Morozov Balance Index: 100 of 100 — class A — most balanced. Engine evaluation of the starting position: -5 centipawns for White (depth 44, 400 000 000 nodes).

In 50 self-play games White scored 52.0% (95% CI 38.5–65.2%).

Explore position #823

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-823

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