Winning blow: pawn to d5 (e4·18)
c9-26899naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c3, pawn f3 g3 e4 h4 a5.
Black: king d8, rook d5, pawn f5 h5 d6 g6 d7.
6 white and 7 black pieces are on the board; the puzzle position arises after move 29.
The position in numbers
Black are ahead by 5 points of material (5 against 10; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c3, the black king on d8.
It is White to move on move 29, with 11 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): b, c — natural highways for the rooks and queen. Half-open for White: d.
The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
29. exd5 g5 30. a6 gxh4 31. a7 hxg3 32. a8=Q+
Why it works
- Great move! pawn to d5 keeps the pressure (+7.1).
- Spot on — pawn to a6 (+7.8).
- A natural move: pawn to a7.
- Best move. pawn to a8 is exactly what the engine plays (+10.0).
- You win a piece — the rook.
- If instead g5, then a6 and you win the rook.
Move by move
- 29. exd5 — pawn to d5 (capture)
- g5 — pawn to g5
- 30. a6 — pawn to a6
- gxh4 — pawn to h4 (capture)
- 31. a7 — pawn to a7
- hxg3 — pawn to g3 (capture)
- 32. a8=Q+ — pawn to a8 with check
Types in this puzzle
Promotion
The pawn reaches the last rank and becomes a queen — decisively.
Promotion turns a pawn on the last rank into a queen and rewrites the evaluation on the spot. In tactics the passer rarely walks in for free — usually a sacrifice clears its path. Count the tempi: how many moves does the pawn need, and can the defender stop it in time? And watch the promotion square itself — it must be out of enemy reach or won by force in your combination.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Passed pawn
Nothing can stop the passer — escort it to the last rank.
A passed pawn has no enemy pawns in front of it or on the neighboring files: only pieces can stop it. Check who can blockade the pawn or catch it with the king — if nobody can, the pawn is worth a whole piece. Push the passer with your pieces supporting it, and put your rook behind it. The beginner's mistake is shoving the pawn forward unprotected, straight into a capture.
About this position
These pieces come from starting position #686.
SP-686 · BastionGuard — A c- or f-file king and two knights on inner files (b–g).
The king starts on c1, the rooks on b1 and h1, the queen on a1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
The bishops stand on f1 and g1; their long diagonals reach a6 and a7 once the e- and f-pawns step aside.
The pawn on d2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionGuard family; read right to left it becomes position 468.
The engine's main line opens with a4.
Morozov Balance Index: 65 of 100 — class B — balanced. Engine evaluation of the starting position: +22 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #686Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-686
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