Winning blow: pawn to f4 (g3·18)
c9-27438naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1700 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen g1, rook c1 c7, bishop f3, knight f1, pawn b2 c2 h2 g3.
Black: king e5, queen h8, rook b8 e8, bishop f7, knight g8, pawn f4 f5 a7 h7.
10 white and 10 black pieces are on the board; the puzzle position arises after move 23.
The position in numbers
Material is level — 29 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on b1, the black king on e5.
It is White to move on move 23, with 42 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen. Half-open for White: a, f.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
23. gxf4+ Kf6 24. Qg5+ Ke6 25. Rc6+ Kd7 26. Qxf5+
Why it works
- Great move! pawn to f4 keeps the pressure (#7).
- Well found: queen to g5 (#6).
- Precise: rook to c6 is the top choice (#5).
- Best move. queen to f5 is exactly what the engine plays (#4).
- You win decisive material (+15.0).
- If instead Kf6, then Qg5+ and you stay on top.
Move by move
- 23. gxf4+ — pawn to f4 (capture) with check
- Kf6 — king to f6
- 24. Qg5+ — queen to g5 with check
- Ke6 — king to e6
- 25. Rc6+ — rook to c6 with check
- Kd7 — king to d7
- 26. Qxf5+ — queen to f5 (capture) with check
Types in this puzzle
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Check chase
Every move is a check — the king is chased into losing ground.
In a check chase every one of your moves is a check, so the opponent never gets a free second. The king is herded across the board until it loses a piece or walks into a decisive blow. Such lines are the easiest to calculate: each check allows only a handful of replies, so try them all. Make it a habit to start calculating any sharp position with the checks — they are the most forcing moves on the board.
Overload
One defender guards two things — it cannot do both jobs.
Overloading exploits a defender with two jobs at once — guarding a piece and covering a mating square, for instance. It cannot do both: your first strike forces it to handle one duty and abandon the other. Find the overworked piece by asking what happens to each of its charges if it gets distracted. Then hit one target and collect the other — an overloaded defender only pretends to defend.
About this position
These pieces come from starting position #953.
SP-953 · RampartGuard — A wing king (b/g) with no knight on the a- or h-file.
The king starts on b1, the rooks on a1 and c1, the queen on h1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.
The pawn on b2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 9.
The engine's main line opens with a4.
Morozov Balance Index: 59 of 100 — class B — balanced. Engine evaluation of the starting position: +24 centipawns for White (depth 46, 400 000 000 nodes).
Explore position #953Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-953
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