Winning blow: queen to h7 (f5·2)
c9-28277naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1560 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king h1, queen f5, rook e1, bishop a1, knight b1, pawn a2 c2 h2 b3 g3 e6.
Black: king h5, rook g5 e8, pawn c4 b5 a7.
11 white and 6 black pieces are on the board; the puzzle position arises after move 24.
The position in numbers
White are ahead by 13 points of material (26 against 13; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on h1, the black king on h5.
It is White to move on move 24, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 3. Files fully open (no pawns of either colour): d, f — natural highways for the rooks and queen.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
24. Qh7+ Kg4 25. Qh4+ Kf5 26. Qe4#
Why it works
- Best move. queen to h7 is exactly what the engine plays (#2).
- Spot on — queen to h4 (#1).
- Precise: queen to e4 is the top choice (#).
- The line ends in a forced mate in 3.
- If instead Kg4, then Qh4+ and you stay on top.
Move by move
- 24. Qh7+ — queen to h7 with check
- Kg4 — king to g4
- 25. Qh4+ — queen to h4 with check
- Kf5 — king to f5
- 26. Qe4# — queen to e4 and it is checkmate
Types in this puzzle
Supported queen mate
The queen delivers mate face to face, protected by a friend.
The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.
Mate in 3
A forced checkmate in three moves.
Mate in three is a forced staircase: each of your moves narrows the opponent's choices, and the third one ends the game. Look for the start among checks and sacrifices — quiet first moves are rare in mating problems, but deliciously sneaky. Keep the tree in your head: every defense gets its own branch. Do not stop calculating after move two — see the final mating picture with your own eyes.
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
About this position
These pieces come from starting position #51.
SP-51 · BastionGuard — King shifted to c or f, knights kept clear of the edges — 168 positions in all.
The king starts on f1, the rooks on d1 and g1, the queen on e1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The second rank carries 2 pawns with no defender at all: c2, h2.
The setup belongs to the BastionGuard family; read right to left it becomes position 899.
The engine's main line opens with g3.
Morozov Balance Index: 59 of 100 — class B — balanced. Engine evaluation of the starting position: +24 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #51Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-51
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads