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Fork: knight to c5 (e4·2)

Shuffle Rating 1932Theme: Fork: one piece attacks two targets at once — they can't both be saved.
White to move — find the best continuation

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The tactical motive

Fork: one piece attacks two targets at once — they can't both be saved.

Difficulty 1932 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

A fork is one piece attacking two targets at once. Look for a knight, pawn or queen move that lands where it hits the king (or a bigger piece) and a second undefended unit on the same turn — the opponent can save only one.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g3, rook c1 c2, knight e4, pawn f2 h2 a3 f3 a5.

Black: king f8, rook a4 b8, knight d5, pawn c6 e6 f6 f7 h7.

9 white and 9 black pieces are on the board; the puzzle position arises after move 30.

The position in numbers

Material is level — 18 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on g3, the black king on f8.

It is White to move on move 30, with 29 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): b, d, g — natural highways for the rooks and queen. Half-open for White: c, e.

The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

30. Nc5 Rxa5 31. Nd7+ Kg7 32. Nxb8

Why it works

  • Great move! knight to c5 keeps the pressure (+3.9).
  • Well found: knight to d7 (+4.0).
  • Strong! knight to b8 is the sharp choice (+3.9).
  • You win a piece — the rook.
  • If instead Rxa5, then Nd7+ and you stay on top.

Move by move

  • 30. Nc5 — knight to c5
  • Rxa5 — rook to a5 (capture)
  • 31. Nd7+ — knight to d7 with check
  • Kg7 — king to g7
  • 32. Nxb8 — knight to b8 (capture)

Types in this puzzle

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Endgame tactic

Tactics live in the endgame too — strike while material is scarce.

Tactics do not retire when the queens come off: forks, pins and double attacks live on in the endgame. With so little material left, every tactical loss is almost always decisive. The signs are the usual ones — undefended pieces, king and piece on one line, a pawn about to promote. Even in a "technical" ending, scan for a shot before every move, both yours and your opponent's.

Quiet move

No check, no capture — yet this modest move decides the game.

A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 014

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