Deflection: pawn to h3
li-01i0GOpens in the app if installed, otherwise downloads the APK.
The tactical motive
Deflection: force the defender to abandon its post.
Difficulty 1344 ShuffleRating — club-player level.
Black to move — find the best continuation
How to recognize this tactic
Deflection drags a defender away from its duty. Identify the enemy piece that guards a key square or mate, then force it to move — with a check, a capture or a threat it must answer — and strike where it no longer defends.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g2, queen f3, rook e1, pawn f2 a3 g3 b4 d4.
Black: king g8, queen f6, bishop d6, pawn h4 b5 d5 a6.
8 white and 7 black pieces are on the board; the puzzle position arises after move 38.
The position in numbers
White are ahead by 3 points of material (19 against 16; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g2, the black king on g8.
It is Black to move on move 38, with 32 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 4. Files fully open (no pawns of either colour): c, e — natural highways for the rooks and queen. Half-open for Black: f, g.
The Black king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
38... h3+ 39. Kxh3 Qxf3
Why it works
- Great move! pawn to h3 keeps the pressure (+7.0).
- Well found: queen to f3 (+7.6).
- You win a piece — the queen.
- If instead Kxh3, then Qxf3 and you win the queen.
Move by move
- 38… h3+ — pawn to h3 with check
- 39. Kxh3 — king to h3 (capture)
- Qxf3 — queen to f3 (capture)
Types in this puzzle
Deflection
Force the defender away from its duty — then strike what it guarded.
Deflection forces the guard to leave its post: a sacrifice or exchange drags it away from the piece or square it protects. First find the critical defender — the piece whose absence makes the mate or the material win possible. Then find the move it cannot ignore, which is usually a capture. Do not be stingy: if removing the guard wins the queen or mates, the sacrifice pays for itself many times over.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
Provenance
Derived from the Lichess puzzle database (CC0).
Verified by Stockfish at depth 20+.
Solution forcedness confirmed (verified).
Pack 010
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads