Mate in 2: queen to f5 (c2·2)
li-0BPyWnaming tag (square·N)The tactical motive
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Difficulty 1891 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
Position on the board
White: king g2, queen c2, pawn f2 g4 d5.
Black: king g5, queen b4, pawn a6 d6 b7 h7.
5 white and 6 black pieces are on the board; the puzzle position arises after move 46.
Solution & explanation
Main line
46. Qf5+ Kh6 47. Qf6#
Why it works
- Great move! queen to f5 keeps the pressure (#1).
- Well found: queen to f6 (#).
- The line ends in a forced mate in 2.
- If instead Kh6, then Qf6# and it is mate.
Types in this puzzle
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
Queen endgame
Queens on an open board — precision above all.
Queen endgames are treacherous: the queen reaches everywhere, and one slip turns a win into perpetual check. The signs are few pawns, exposed kings, and checks hanging in the air. Tuck your king away early, and use your own checks to bring the queen closer or push your passer with tempo. The typical mistake is grabbing pawns while leaving your king exposed to endless checks.
Provenance
Derived from the Lichess puzzle database (CC0).
Pack 014
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