Discovered attack: bishop to c4
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The tactical motive
Discovered attack: one piece steps aside, unleashing another's attack.
Difficulty 2027 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
A discovered attack fires when one piece steps aside and unmasks the piece behind it. Look for your own units that block a rook, bishop or queen: moving the front piece — ideally with a threat of its own — springs two attacks in one move.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen d1, rook a1 f1, bishop d3, knight b1, pawn a2 b2 f2 g2 h2.
Black: king g8, queen d8, rook b4 f4, bishop c5, knight g4, pawn c4 a7 c7 g7 h7.
11 white and 11 black pieces are on the board; the puzzle position arises after move 16.
The position in numbers
Material is level — 30 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on g1, the black king on g8.
It is White to move on move 16, with 27 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen. Half-open for White: c.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
16. Bxc4+ Rbxc4 17. Qxd8+
Why it works
- Great move! bishop to c4 keeps the pressure (+4.9).
- Well found: queen to d8 (+4.9).
- You win a piece — the queen.
- If instead Rbxc4, then Qxd8+ and you win the queen.
Move by move
- 16. Bxc4+ — bishop to c4 (capture) with check
- Rbxc4 — rook to c4 (capture)
- 17. Qxd8+ — queen to d8 (capture) with check
Types in this puzzle
Discovered attack
A piece steps aside and opens a second attack from the piece behind it.
A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.
Check chase
Every move is a check — the king is chased into losing ground.
In a check chase every one of your moves is a check, so the opponent never gets a free second. The king is herded across the board until it loses a piece or walks into a decisive blow. Such lines are the easiest to calculate: each check allows only a handful of replies, so try them all. Make it a habit to start calculating any sharp position with the checks — they are the most forcing moves on the board.
Clearance
Clear your own piece out of the way — with tempo — for the decisive blow.
Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.
Provenance
Derived from the Lichess puzzle database (CC0).
Verified by Stockfish at depth 20+.
Solution forcedness confirmed (verified).
Pack 014
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