Winning blow: pawn to d6 (d5·3)
c9-07045naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1060 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen e2, rook a1 f1, bishop g1 h1, knight e1, pawn b2 c2 h2 a4 d4 f4 d5.
Black: king b7, queen d8, rook a8 f8, bishop g7 h7, knight b6 e8, pawn a5 h5 c7 e7 f7.
14 white and 13 black pieces are on the board; the puzzle position arises after move 12.
The position in numbers
Black are ahead by 1 points of material (35 against 36; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on b7.
It is White to move on move 12, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 5. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen. Half-open for White: e.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
12. d6+ c6 13. dxe7 Qd7 14. exf8=R
Why it works
- Great move! pawn to d6 keeps the pressure (+4.3).
- Well found: pawn to e7 (+4.3).
- Precise: pawn to f8 is the top choice (+4.0).
- You win a piece — the rook.
- If instead c6, then dxe7 and you stay on top.
Move by move
- 12. d6+ — pawn to d6 with check
- c6 — pawn to c6
- 13. dxe7 — pawn to e7 (capture)
- Qd7 — queen to d7
- 14. exf8=R — pawn to f8 (capture)
Types in this puzzle
Pawn fork
A humble pawn steps forward and attacks two pieces at once.
A pawn fork is a single pawn step that attacks two pieces at once. Since the pawn is the cheapest unit on the board, the trade is always a bargain — the opponent saves only one of the two targets. The pattern: two enemy pieces on the same rank, one file apart, with a square for your pawn between them. Before parking your pieces near enemy pawns, always ask whether one little push forks them both.
Discovered check
The moving piece opens a check — and is free to grab anything meanwhile.
With a discovered check the moving piece unmasks a check from the piece standing behind it. While the king deals with the check, the piece that moved grabs whatever it likes, free of charge. Look for your long-range piece on a line with the enemy king, with exactly one of your own pieces in between. The rule: among all the ways to step aside, pick the one that captures or attacks the most expensive loot.
Underpromotion
Promoting to a knight or rook — not a queen — is the only way to win.
Underpromotion means choosing a knight, rook or bishop instead of a queen — and winning precisely because of it. The usual hero is the knight, which delivers a check or a fork from the promotion square in a way no queen can. A rook is chosen when a fresh queen would produce stalemate. When your pawn reaches the last rank, never promote on autopilot — first ask what the knight can do.
About this position
These pieces come from starting position #735.
SP-735 · RampartGuard — King pushed to the b- or g-file, knights off the edges — 144 positions here.
The king starts on b1, the rooks on a1 and f1, the queen on d1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
The pawn on b2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 416.
The engine's main line opens with a4.
Morozov Balance Index: 20 of 100 — class D — largest edge. Engine evaluation of the starting position: +37 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #735Provenance
Mined from the project's engine self-play games.
Verified by Stockfish at depth 20+.
Solution forcedness confirmed (verified).
Pack 006 · SP-735
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