Winning blow: pawn to e7 (d6·7)
c9-17452naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1060 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, rook e1 h2, bishop e2, knight h1 g2, pawn a2 b3 c4 h4 d5 g5 d6.
Black: king g7, queen e7, rook f7 f8, bishop d7, knight c7 h7, pawn c3 c5 h5 a6 g6.
13 white and 12 black pieces are on the board; the puzzle position arises after move 32.
The position in numbers
Black are ahead by 7 points of material (26 against 33; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g7.
It is White to move on move 32, with 21 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 5. Files fully open (no pawns of either colour): e, f — natural highways for the rooks and queen.
The White king has 0 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
32. dxe7 Rxe7 33. d6 Re5 34. dxc7
Why it works
- Great move! pawn to e7 keeps the pressure (+3.1).
- Spot on — pawn to d6 (+2.8).
- Strong! pawn to c7 is the sharp choice (+3.5).
- You win a piece — the queen.
- If instead Rxe7, then d6 and you win the queen.
Move by move
- 32. dxe7 — pawn to e7 (capture)
- Rxe7 — rook to e7 (capture)
- 33. d6 — pawn to d6
- Re5 — rook to e5
- 34. dxc7 — pawn to c7 (capture)
Types in this puzzle
Pawn fork
A humble pawn steps forward and attacks two pieces at once.
A pawn fork is a single pawn step that attacks two pieces at once. Since the pawn is the cheapest unit on the board, the trade is always a bargain — the opponent saves only one of the two targets. The pattern: two enemy pieces on the same rank, one file apart, with a square for your pawn between them. Before parking your pieces near enemy pawns, always ask whether one little push forks them both.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
About this position
These pieces come from starting position #58.
SP-58 · RampartScout — A knight in the corner and the king out on the wing (b/g); like every family, it is closed under mirror twins.
The king starts on g1, the rooks on c1 and h1, the queen on d1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
The second rank carries 2 pawns with no defender at all: a2, b2.
The setup belongs to the RampartScout family; read right to left it becomes position 901.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 75 of 100 — class A — most balanced. Engine evaluation of the starting position: +19 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #58Provenance
Mined from the project's engine self-play games.
Pack 006 · SP-58
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