Winning blow: bishop to d5 (f3·3)
c9-12960naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1280 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen a5, rook c1 c2, bishop f3 b4, pawn b2 b5.
Black: king b7, queen e5, rook d5, bishop f6, knight c7 a8, pawn h3 e7.
8 white and 8 black pieces are on the board; the puzzle position arises after move 39.
The position in numbers
White are ahead by 2 points of material (27 against 25; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on b7.
It is White to move on move 39, with 43 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 2 pawns, Black 2. Files fully open (no pawns of either colour): a, c, d, f, g — natural highways for the rooks and queen. Half-open for White: e, h.
White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
39. Bxd5+ Kc8 40. Qxa8+ Kd7 41. Rxc7+
Why it works
- Best move. bishop to d5 is exactly what the engine plays (#5).
- Spot on — queen to a8 (#4).
- Precise: rook to c7 is the top choice (#3).
- You win a piece — the rook.
- If instead Kc8, then Qxa8+ and you win the rook.
Move by move
- 39. Bxd5+ — bishop to d5 (capture) with check
Types in this puzzle
Win the pinned piece
The pinned piece cannot run — attack it again and win it.
A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.
About this position
These pieces come from starting position #255.
SP-255 · BastionScout — Off-centre king plus a rim knight (a/h): 168 positions carry this shape.
The king starts on c1, the rooks on b1 and f1, the queen on d1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionScout family; read right to left it becomes position 608.
The engine's main line opens with f4.
Morozov Balance Index: 83 of 100 — class A — most balanced. Engine evaluation of the starting position: +16 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #255Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-255
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