Winning blow: bishop to f8 (d6)
c9-13378naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1870 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen e4, rook d1 a8, bishop d6, knight c1, pawn b2 c2 g3 d4.
Black: king g8, rook f7 f8, knight h2, pawn c3 g7.
10 white and 6 black pieces are on the board; the puzzle position arises after move 34.
The position in numbers
White are ahead by 14 points of material (29 against 15; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on g8.
It is White to move on move 34, with 58 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 2. Files fully open (no pawns of either colour): a, e, f, h — natural highways for the rooks and queen.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
34. Bxf8 Ra7 35. Qe6+ Rf7 36. Rh1
Why it works
- Best move. bishop to f8 is exactly what the engine plays (#4).
- Spot on — queen to e6 (#3).
- A natural move: rook to h1.
- You win a piece — the rook.
- If instead Rxf8, then Rxf8+ and you win the rook.
Move by move
- 34. Bxf8 — bishop to f8 (capture)
Types in this puzzle
Win the pinned piece
The pinned piece cannot run — attack it again and win it.
A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.
About this position
These pieces come from starting position #805.
SP-805 · RampartScout — A wing-file king (b or g) and at least one corner knight: the rarest of the six families, just 72 positions.
The king starts on b1, the rooks on a1 and g1, the queen on e1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartScout family; read right to left it becomes position 154.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 47 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +27 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #805Provenance
Mined from the project's engine self-play games.
Pack 014 · SP-805
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