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Winning blow: queen to c7 (h7)

Shuffle Rating 1010Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1010 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e2, queen h7, bishop e5 e6, knight e4, pawn a2 d2 e3 g3 h3.

Black: king b7, queen b4, bishop c7, pawn g5 a6 c6.

10 white and 6 black pieces are on the board; the puzzle position arises after move 34.

The position in numbers

White are ahead by 8 points of material (23 against 15; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on e2, the black king on b7.

It is White to move on move 34, with 49 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 3. Files fully open (no pawns of either colour): b, f — natural highways for the rooks and queen. Half-open for White: c.

White hold the bishop pair, an edge in open lines. The White king has 6 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

34. Qxc7+ Ka8 35. Qxc6+ Qb7 36. Qe8+

Why it works

  • Best move. queen to c7 is exactly what the engine plays (#4).
  • Spot on — queen to c6 (#5).
  • Strong! queen to e8 is the sharp choice (#4).
  • You win a piece — the bishop.
  • If instead Ka8, then Nd6 and you win the bishop.

Move by move

  • 34. Qxc7+ — queen to c7 (capture) with check

Types in this puzzle

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

About this position

These pieces come from starting position #368.

SP-368 · ThroneGuard — The king starts in the middle of the back rank, on d or e, and neither knight begins in a corner.

The king starts on e1, the rooks on d1 and f1, the queen on h1.

The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

Every pawn on the second rank is defended from the very first move.

The setup belongs to the ThroneGuard family; read right to left it becomes position 303.

The engine's main line opens with g4.

Morozov Balance Index: 26 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +34 centipawns for White (depth 42, 400 000 000 nodes).

Explore position #368

Provenance

Mined from the project's engine self-play games.

Pack 006 · SP-368

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