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Winning blow: bishop to b6 (g1·2)

Shuffle Rating 1010Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1010 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen d5, rook e1 b3, bishop d1 g1, knight g3 e6, pawn b2 c2 d2 e2 h2 a4 f4.

Black: king b8, queen h6, rook a7, bishop h4 g8, knight e8 f8, pawn e4 a5 f5 b6 c7 g7.

15 white and 13 black pieces are on the board; the puzzle position arises after move 17.

The position in numbers

White are ahead by 6 points of material (38 against 32; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b1, the black king on b8.

It is White to move on move 17, with 50 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: g.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

17. Bxb6 Kc8 18. Bxa7 Nd6 19. Rb8+

Why it works

  • Great move! bishop to b6 keeps the pressure (#6).
  • Well found: bishop to a7 (#3).
  • Precise: rook to b8 is the top choice (#5).
  • You win a piece — the rook.
  • If instead Rb7, then Bxc7+ and you stay on top.

Move by move

  • 17. Bxb6 — bishop to b6 (capture)

Types in this puzzle

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

About this position

These pieces come from starting position #861.

SP-861 · RampartGuard — King pushed to the b- or g-file, knights off the edges — 144 positions here.

The king starts on b1, the rooks on a1 and e1, the queen on h1.

From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.

The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.

The pawn on b2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the RampartGuard family; read right to left it becomes position 104.

The engine's main line opens with a4.

Morozov Balance Index: 59 of 100 — class B — balanced. Engine evaluation of the starting position: +24 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #861

Provenance

Mined from the project's engine self-play games.

Pack 006 · SP-861

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