Winning blow: queen to e6 (e3·9)
c9-20099naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1390 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f1, queen e3, bishop d5, knight f4, pawn a2 e2 f2 h2 b3 g3 d4.
Black: king e8, queen c2, rook a7 g8, bishop h8, pawn a5 c5 f5 h5 g6 e7.
11 white and 11 black pieces are on the board; the puzzle position arises after move 27.
The position in numbers
Black are ahead by 6 points of material (22 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on f1, the black king on e8.
It is White to move on move 27, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: c.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
27. Qe6 Rc7 28. Qxg8+ Kd7 29. Qxh8 cxd4 30. Qxd4
Why it works
- Great move! queen to e6 keeps the pressure (+7.2).
- Spot on — queen to g8 (#11).
- Precise: queen to h8 is the top choice (+5.6).
- Best move. queen to d4 is exactly what the engine plays (+6.2).
- You win a piece — the rook.
- If instead Rc7, then Qxg8+ and you win the rook.
Move by move
- 27. Qe6 — queen to e6
- Rc7 — rook to c7
- 28. Qxg8+ — queen to g8 (capture) with check
- Kd7 — king to d7
- 29. Qxh8 — queen to h8 (capture)
- cxd4 — pawn to d4 (capture)
- 30. Qxd4 — queen to d4 (capture)
Types in this puzzle
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Remove the defender
Capture the guard first — then take what it protected.
Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #311.
SP-311 · ThroneScout — King in the middle of the rank, with a knight already committed to the corner.
The king starts on e1, the rooks on d1 and f1, the queen on b1.
The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
One second-rank pawn starts with no defender at all: h2.
The setup belongs to the ThroneScout family; read right to left it becomes position 354.
The engine's main line opens with Nf3, bringing the knight out to f3.
Morozov Balance Index: 83 of 100 — class A — most balanced. Engine evaluation of the starting position: +16 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #311Provenance
Mined from the project's engine self-play games.
Pack 010 · SP-311
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