Winning blow: pawn to e5 (d4·23)
c9-20817naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f2, queen h2, rook d1 g1, bishop b1, knight e3 a4, pawn e2 a3 c3 f3 b4 d4 g4 h4.
Black: king g7, queen h6, rook d8 e8, bishop e5 c8, knight f6 b8, pawn d5 h5 c6 g6 a7 b7 e7 f7.
15 white and 16 black pieces are on the board; the puzzle position arises after move 19.
The position in numbers
Black are ahead by 3 points of material (36 against 39; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on f2, the black king on g7.
It is White to move on move 19, with 40 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 8 pawns, Black 8. No file is fully open, so the heavy pieces have to be pried in.
Black hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
19. dxe5 hxg4 20. exf6+ exf6 21. Nxg4 Bxg4 22. Rxg4
Why it works
- Great move! pawn to e5 keeps the pressure (+2.3).
- Spot on — pawn to f6 (+2.6).
- Precise: knight to g4 is the top choice (+2.2).
- Best move. rook to g4 is exactly what the engine plays (+2.3).
- You win a piece — the bishop.
- If instead hxg4, then exf6+ and you win the bishop.
Move by move
- 19. dxe5 — pawn to e5 (capture)
- hxg4 — pawn to g4 (capture)
- 20. exf6+ — pawn to f6 (capture) with check
- exf6 — pawn to f6 (capture)
- 21. Nxg4 — knight to g4 (capture)
- Bxg4 — bishop to g4 (capture)
- 22. Rxg4 — rook to g4 (capture)
Types in this puzzle
Zwischenzug
Before the obvious recapture — an in-between move that wins more.
A zwischenzug means refusing the obvious reply — usually a recapture — and playing a stronger move with tempo first. Typically it is a check or a deadly threat the opponent must answer, after which you calmly take what was hanging anyway. The sign: inside a sequence of exchanges you own a check or a threat that will not run away. Whenever a line looks forced, ask what poison you can slip in between the moves.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #180.
SP-180 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).
The king starts on f1, the rooks on d1 and g1, the queen on h1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.
The pawn on e2, f2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionScout family; read right to left it becomes position 782.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 92 of 100 — class A — most balanced. Engine evaluation of the starting position: +12 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #180Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-180
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