Winning blow: knight to e5 (g4·4)
c9-22863naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1700 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen h8, rook h1 f3, bishop a1, knight g4, pawn a2 b2 d2 e3.
Black: king f7, queen g6, rook e8 f8, bishop a7, knight f4, pawn a5 g5 e7.
10 white and 9 black pieces are on the board; the puzzle position arises after move 29.
The position in numbers
White are ahead by 1 points of material (29 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on f7.
It is White to move on move 29, with 38 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 3. Files fully open (no pawns of either colour): c, f, h — natural highways for the rooks and queen. Half-open for White: g.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
29. Ne5+ Ke6 30. Nxg6 Rxh8 31. Rxh8 Rxh8 32. Nxh8
Why it works
- Great move! knight to e5 keeps the pressure (+5.5).
- Well found: knight to g6 (+5.7).
- Strong! rook to h8 is the sharp choice (+5.5).
- Great move! knight to h8 keeps the pressure (+5.5).
- You win a piece — the queen.
- If instead Ke6, then Nxg6 and you win the queen.
Move by move
- 29. Ne5+ — knight to e5 with check
- Ke6 — king to e6
- 30. Nxg6 — knight to g6 (capture)
- Rxh8 — rook to h8 (capture)
- 31. Rxh8 — rook to h8 (capture)
- Rxh8 — rook to h8 (capture)
- 32. Nxh8 — knight to h8 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Simplification
Trade the heavy pieces and steer into a won endgame.
Simplification is how you convert an advantage: by trading queens and rooks you extinguish the counterplay and steer the game into a won endgame. The rule is simple — the side with extra material trades pieces but keeps pawns. Look for exchanges once the material is already won and your opponent is still rattling threats. The mistake is avoiding the queen trade and letting him muddy the water forever.
About this position
These pieces come from starting position #80.
SP-80 · BastionGuard — A c- or f-file king and two knights on inner files (b–g).
The king starts on f1, the rooks on e1 and g1, the queen on h1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: d2.
The setup belongs to the BastionGuard family; read right to left it becomes position 879.
The engine's main line opens with g4.
Morozov Balance Index: 1 of 100 — class D — largest edge. Engine evaluation of the starting position: +83 centipawns for White (depth 43, 400 000 000 nodes).
In 50 self-play games White scored 56.0% (95% CI 42.3–68.8%).
Explore position #80Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-80
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