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Winning blow: queen to d6 (c5·4)

Shuffle Rating 1700Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

A fork made possible by the Chess960 piece placement.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1700 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen c5, rook c1 f1, bishop h1, knight c7, pawn f2 h2 b3 g3 a4 e4.

Black: king d8, queen b7, rook h6 g8, bishop e2 f6, knight a7, pawn g5 f7 h7.

12 white and 10 black pieces are on the board; the puzzle position arises after move 23.

The position in numbers

Material is level — 31 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on g1, the black king on d8.

It is White to move on move 23, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 3. Files fully open (no pawns of either colour): c, d — natural highways for the rooks and queen.

Black hold the bishop pair, an edge in open lines. The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

23. Qd6+ Kc8 24. Nb5+ Bc3 25. Nxa7+ Qxa7 26. Rxc3+

Why it works

  • Great move! queen to d6 keeps the pressure (#7).
  • Spot on — knight to b5 (#6).
  • Strong! knight to a7 is the sharp choice (#5).
  • Great move! rook to c3 keeps the pressure (#4).
  • You win a piece — the bishop.
  • If instead Kc8, then Nb5+ and you stay on top.

Move by move

  • 23. Qd6+ — queen to d6 with check
  • Kc8 — king to c8
  • 24. Nb5+ — knight to b5 with check
  • Bc3 — bishop to c3
  • 25. Nxa7+ — knight to a7 (capture) with check
  • Qxa7 — queen to a7 (capture)
  • 26. Rxc3+ — rook to c3 (capture) with check

Types in this puzzle

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

About this position

These pieces come from starting position #395.

SP-395 · BastionGuard — Off-centre king (c/f), no knight on the a- or h-file.

The king starts on f1, the rooks on b1 and g1, the queen on a1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

The second rank carries 2 pawns with no defender at all: c2, h2.

The setup belongs to the BastionGuard family; read right to left it becomes position 753.

The engine's main line opens with g3.

Morozov Balance Index: 72 of 100 — class B — balanced. Engine evaluation of the starting position: +20 centipawns for White (depth 43, 400 000 000 nodes).

Explore position #395

Provenance

Mined from the project's engine self-play games.

Pack 013 · SP-395

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