Winning blow: rook to b3 (a3·2)
c9-25042naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen e4, rook f1 a3, bishop g1 f3, knight c1 g3, pawn b2 g2 h2 d3.
Black: king b7, queen e8, rook a8 f8, bishop d8 g8, knight d5 g6, pawn d6 a7 c7 g7 h7.
12 white and 13 black pieces are on the board; the puzzle position arises after move 13.
The position in numbers
Black are ahead by 1 points of material (35 against 36; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on b7.
It is White to move on move 13, with 53 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): e, f — natural highways for the rooks and queen. Half-open for White: a, c.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
13. Rb3+ Kc8 14. Bg4+ Qd7 15. Qa4 Qe6 16. Bxe6+
Why it works
- Great move! rook to b3 keeps the pressure (+6.8).
- Well found: bishop to g4 (+7.4).
- Strong! queen to a4 is the sharp choice (+7.3).
- Best move. bishop to e6 is exactly what the engine plays (+7.3).
- You win a piece — the queen.
- If instead Kc8, then Bg4+ and you stay on top.
Move by move
- 13. Rb3+ — rook to b3 with check
- Kc8 — king to c8
- 14. Bg4+ — bishop to g4 with check
- Qd7 — queen to d7
- 15. Qa4 — queen to a4
- Qe6 — queen to e6
- 16. Bxe6+ — bishop to e6 (capture) with check
Types in this puzzle
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Development punish
Half the army still asleep — the attack breaks through.
Punishing lazy development: half of your opponent's army is asleep on its starting squares, which means you outnumber him where the fight is. Count not the pieces on the board but the pieces in play — if five or more of his pieces have never moved, look for a forcing attack. The sign is a development lead plus open lines toward his king. Strike immediately: give him two quiet moves and the advantage evaporates.
Win the pinned piece
The pinned piece cannot run — attack it again and win it.
A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.
About this position
These pieces come from starting position #829.
SP-829 · RampartScout — A wing-file king (b or g) and at least one corner knight: the rarest of the six families, just 72 positions.
The king starts on b1, the rooks on a1 and f1, the queen on e1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.
One second-rank pawn starts with no defender at all: g2.
The setup belongs to the RampartScout family; read right to left it becomes position 136.
The engine's main line opens with f4.
Morozov Balance Index: 24 of 100 — class D — largest edge. Engine evaluation of the starting position: +35 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #829Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-829
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