Winning blow: rook to d6 (d1·19)
c9-25227naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1430 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen h8, rook d1 h1, bishop a1, knight e2, pawn a2 g2 b3 e3 c4 h5.
Black: king d7, queen b7, rook d8, bishop a8 b8, knight b1 c7, pawn c5 d6 f6 h6 a7.
12 white and 12 black pieces are on the board; the puzzle position arises after move 22.
The position in numbers
Material is level — 31 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on g1, the black king on d7.
It is White to move on move 22, with 41 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 5. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: d, f.
Black hold the bishop pair, an edge in open lines. The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
22. Rxd6+ Kxd6 23. Qxd8+ Kc6 24. O-O Ne6 25. Rxf6
Why it works
- Great move! rook to d6 keeps the pressure (+5.6).
- Well found: queen to d8 (+6.0).
- A natural move: king to g1.
- Best move. rook to f6 is exactly what the engine plays (+7.9).
- You win decisive material (+7.9).
- If instead Kxd6, then Qxd8+ and you stay on top.
Move by move
- 22. Rxd6+ — rook to d6 (capture) with check
- Kxd6 — king to d6 (capture)
- 23. Qxd8+ — queen to d8 (capture) with check
- Kc6 — king to c6
- 24. O-O — king to h1
- Ne6 — knight to e6
- 25. Rxf6 — rook to f6 (capture)
Types in this puzzle
Skewer
A line attack forces the valuable piece to move, exposing the one behind it.
A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.
Mate defense
Mate is threatened — parry it and stay on top.
Mate defense: your opponent is one move from mating you — but it is your turn, and that changes everything. Find the defense that kills the mating threat while keeping your advantage: often a check or a counter-threat that leaves no time for the mate. First name the exact square where the mate would land — otherwise you are defending blind. The mistake is playing a "defensive" move that does not actually remove the threat.
Win the pinned piece
The pinned piece cannot run — attack it again and win it.
A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.
About this position
These pieces come from starting position #144.
SP-144 · RampartGuard — King on the wing (b/g) with both knights on inner files.
The king starts on g1, the rooks on d1 and h1, the queen on f1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartGuard family; read right to left it becomes position 815.
The engine's main line opens with c4.
Morozov Balance Index: 55 of 100 — class B — balanced. Engine evaluation of the starting position: +25 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #144Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-144
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