Winning blow: queen to f6 (f3·6)
c9-26948naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1560 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e1, queen f3, rook c4, bishop g1 a4, knight h4, pawn e2.
Black: king h6, queen a5, rook d2 h8, pawn g5 e6 a7 h7.
7 white and 8 black pieces are on the board; the puzzle position arises after move 30.
The position in numbers
White are ahead by 1 points of material (24 against 23; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e1, the black king on h6.
It is White to move on move 30, with 56 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 1 pawns, Black 4. Files fully open (no pawns of either colour): b, c, d, f — natural highways for the rooks and queen. Half-open for White: a, g, h.
White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
30. Qf6+ Kh5 31. Qf7+ Kh6 32. Qxe6+
Why it works
- Great move! queen to f6 keeps the pressure (#7).
- Spot on — queen to f7 (#6).
- Precise: queen to e6 is the top choice (#6).
- You win decisive material (+15.0).
- If instead Kh5, then Qf7+ and you stay on top.
Move by move
- 30. Qf6+ — queen to f6 with check
- Kh5 — king to h5
- 31. Qf7+ — queen to f7 with check
- Kh6 — king to h6
- 32. Qxe6+ — queen to e6 (capture) with check
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Check chase
Every move is a check — the king is chased into losing ground.
In a check chase every one of your moves is a check, so the opponent never gets a free second. The king is herded across the board until it loses a piece or walks into a decisive blow. Such lines are the easiest to calculate: each check allows only a handful of replies, so try them all. Make it a habit to start calculating any sharp position with the checks — they are the most forcing moves on the board.
About this position
These pieces come from starting position #125.
SP-125 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.
The king starts on f1, the rooks on c1 and h1, the queen on b1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.
One second-rank pawn starts with no defender at all: d2.
The setup belongs to the BastionScout family; read right to left it becomes position 840.
The engine's main line opens with b4.
Morozov Balance Index: 47 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +27 centipawns for White (depth 46, 400 000 000 nodes).
Explore position #125Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-125
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads