Winning blow: rook to b7 (b5·2)
c9-27747naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1790 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen d5, rook b4 b5, bishop h4 a6, knight c3, pawn b2 c2 d2.
Black: king c8, queen h6, rook b8 f8, bishop e3 d7, knight c6 b7, pawn h5 g6 a7 c7.
10 white and 12 black pieces are on the board; the puzzle position arises after move 22.
The position in numbers
Black are ahead by 4 points of material (31 against 35; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on c8.
It is White to move on move 22, with 49 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 3 pawns, Black 4. Files fully open (no pawns of either colour): e, f — natural highways for the rooks and queen. Half-open for White: a, g, h.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
22. Rxb7 Rxb7 23. Bxb7+ Kb8 24. Bxc6+
Why it works
- Great move! rook to b7 keeps the pressure (+7.0).
- Well found: bishop to b7 (+8.7).
- Strong! bishop to c6 is the sharp choice (+7.6).
- You win a piece — the rook.
- If instead Rxb7, then Bxb7+ and you win the rook.
Move by move
- 22. Rxb7 — rook to b7 (capture)
- Rxb7 — rook to b7 (capture)
- 23. Bxb7+ — bishop to b7 (capture) with check
- Kb8 — king to b8
- 24. Bxc6+ — bishop to c6 (capture) with check
Types in this puzzle
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Win the pinned piece
The pinned piece cannot run — attack it again and win it.
A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.
Discovered check
The moving piece opens a check — and is free to grab anything meanwhile.
With a discovered check the moving piece unmasks a check from the piece standing behind it. While the king deals with the check, the piece that moved grabs whatever it likes, free of charge. Look for your long-range piece on a line with the enemy king, with exactly one of your own pieces in between. The rule: among all the ways to step aside, pick the one that captures or attacks the most expensive loot.
About this position
These pieces come from starting position #570.
SP-570 · BastionGuard — King off-centre on c or f with both knights on inner files.
The king starts on c1, the rooks on a1 and g1, the queen on h1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
The pawn on c2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionGuard family; read right to left it becomes position 485.
The engine's main line opens with g4.
Morozov Balance Index: 20 of 100 — class D — largest edge. Engine evaluation of the starting position: +37 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #570Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-570
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