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Skewer: rook to a3 (a4·2)

Shuffle Rating 1135Theme: Skewer: a valuable piece is forced to move, exposing the one behind it.
Black to move — find the best continuation

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The tactical motive

Skewer: a valuable piece is forced to move, exposing the one behind it.

Difficulty 1135 ShuffleRating — club-player level.

Black to move — find the best continuation

How to recognize this tactic

A skewer is a pin reversed — the valuable piece stands in front and, when it moves, the piece behind falls. Line your rook, bishop or queen up against the king or queen and win whatever is hiding behind it.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c3, rook h4, knight f3, pawn h3 d4.

Black: king b7, rook a4, knight e6, pawn d5 c7.

5 white and 5 black pieces are on the board; the puzzle position arises after move 48.

The position in numbers

Material is level — 10 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on c3, the black king on b7.

It is Black to move on move 48, with 26 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 2 pawns, Black 2. Files fully open (no pawns of either colour): a, b, e, f, g — natural highways for the rooks and queen. Half-open for Black: h.

The Black king has 7 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

48... Ra3+ 49. Kc2 Rxf3

Why it works

  • Great move! rook to a3 keeps the pressure (+4.2).
  • Well found: rook to f3 (+4.6).
  • You win a piece — the knight.
  • If instead Kc2, then Rxf3 and you win the knight.

Move by move

  • 48… Ra3+ — rook to a3 with check
  • 49. Kc2 — king to c2
  • Rxf3 — rook to f3 (capture)

Types in this puzzle

Skewer

A line attack forces the valuable piece to move, exposing the one behind it.

A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.

Endgame tactic

Tactics live in the endgame too — strike while material is scarce.

Tactics do not retire when the queens come off: forks, pins and double attacks live on in the endgame. With so little material left, every tactical loss is almost always decisive. The signs are the usual ones — undefended pieces, king and piece on one line, a pawn about to promote. Even in a "technical" ending, scan for a shot before every move, both yours and your opponent's.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 007

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