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Winning blow: queen to d1 (c2·2)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen c2, rook a1, bishop a6, knight d7, pawn b3.

Black: king a7, queen d1, rook a8 h8, bishop h2, pawn e4 h5 b7 c7 g7.

6 white and 10 black pieces are on the board; the puzzle position arises after move 28.

The position in numbers

Black are ahead by 6 points of material (21 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b1, the black king on a7.

It is White to move on move 28, with 4 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.

White keeps 1 pawns, Black 5. Files fully open (no pawns of either colour): a, d, f — natural highways for the rooks and queen. Half-open for White: c, e, g, h.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

28. Qxd1 bxa6 29. Qd4+ Kb7 30. Qxe4+ Kc8 31. Qxa8+

Why it works

  • Great move! queen to d1 keeps the pressure (+6.2).
  • Spot on — queen to d4 (#9).
  • Strong! queen to e4 is the sharp choice (#8).
  • Best move. queen to a8 is exactly what the engine plays (+7.3).
  • You win a piece — the queen.
  • If instead bxa6, then Qd4+ and you win the queen.

Move by move

  • 28. Qxd1 — queen to d1 (capture)
  • bxa6 — pawn to a6 (capture)
  • 29. Qd4+ — queen to d4 with check
  • Kb7 — king to b7
  • 30. Qxe4+ — queen to e4 (capture) with check
  • Kc8 — king to c8
  • 31. Qxa8+ — queen to a8 (capture) with check

Types in this puzzle

Skewer

A line attack forces the valuable piece to move, exposing the one behind it.

A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

About this position

These pieces come from starting position #746.

SP-746 · RampartGuard — A b- or g-file king and two knights on inner files (b–g).

The king starts on b1, the rooks on a1 and h1, the queen on g1.

From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.

The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.

The pawn on c2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the RampartGuard family; read right to left it becomes position 405.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 59 of 100 — class B — balanced. Engine evaluation of the starting position: +24 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #746

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-746

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