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Discovered attack: pawn to d3

li-04Dut
Shuffle Rating 1554Theme: Discovered attack: one piece steps aside, unleashing another's attack.
Black to move — find the best continuation

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The tactical motive

Discovered attack: one piece steps aside, unleashing another's attack.

Difficulty 1554 ShuffleRating — club-player level.

Black to move — find the best continuation

How to recognize this tactic

A discovered attack fires when one piece steps aside and unmasks the piece behind it. Look for your own units that block a rook, bishop or queen: moving the front piece — ideally with a threat of its own — springs two attacks in one move.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e2, bishop c5, pawn a2 c2 g2 b3 h3.

Black: king e5, bishop e3, pawn d4 f4 h5 a6 c6.

7 white and 7 black pieces are on the board; the puzzle position arises after move 37.

The position in numbers

Material is level — 8 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on e2, the black king on e5.

It is Black to move on move 37, with 13 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for Black: b, g.

The Black king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

37... d3+ 38. Kxd3 Bxc5

Why it works

  • Great move! pawn to d3 keeps the pressure (+5.4).
  • Well found: bishop to c5 (+5.3).
  • You win decisive material (+5.3).
  • If instead Kxd3, then Bxc5 and you stay on top.

Move by move

  • 37… d3+ — pawn to d3 with check
  • 38. Kxd3 — king to d3 (capture)
  • Bxc5 — bishop to c5 (capture)

Types in this puzzle

Clearance

Clear your own piece out of the way — with tempo — for the decisive blow.

Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.

Minor-piece endgame

Bishops and knights duel — geometry decides.

A minor-piece endgame leaves only bishops and knights with pawns, and geometry decides. The bishop loves an open board and play on both wings; the knight loves fixed pawns and outpost squares. Check which color squares the pawns stand on and where the knight can actually reach in time. Practical tip: against a knight, spread the play across both flanks — short legs cannot cover everything.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 011

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