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Mate in 3: rook to e8 (e4·2)

Shuffle Rating 1860Theme: Mate in 3: a forced sequence that ends in checkmate.
White to move — find the best continuation

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The tactical motive

Mate in 3: a forced sequence that ends in checkmate.

Chess960 twist: use the unusual starting setup of the pieces.

Difficulty 1860 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

Position on the board

White: king c1, queen e1, rook b1 e4, bishop f2 c4, pawn a2 c2 g2 h2 f3 a5.

Black: king b8, queen d6, bishop f7 f8, knight d5 g6, pawn a3 b7 c7 g7 h7.

12 white and 11 black pieces are on the board; the puzzle position arises after move 20.

Solution & explanation

Main line

20. Re8+ Bxe8 21. Qxe8+ Qd8 22. Qxd8#

Why it works

  • Great move! rook to e8 keeps the pressure (#2).
  • Well found: queen to e8 (#1).
  • Precise: queen to d8 is the top choice (#).
  • The line ends in a forced mate in 3.
  • If instead Bxe8, then Qxe8+ and you stay on top.

Types in this puzzle

Mate in 3

A forced checkmate in three moves.

Mate in three is a forced staircase: each of your moves narrows the opponent's choices, and the third one ends the game. Look for the start among checks and sacrifices — quiet first moves are rare in mating problems, but deliciously sneaky. Keep the tree in your head: every defense gets its own branch. Do not stop calculating after move two — see the final mating picture with your own eyes.

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

Provenance

Mined from the project's engine self-play games.

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 014

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