Chess960 puzzles: Pin: a piece can't move without exposing something more valuable behind it.
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All themesMate in 1: find the move after which the enemy king has no escape.Mate in 2: the first move creates an unstoppable threat, the second delivers mate.Mate in 3: a forced sequence that ends in checkmate.Fork: one piece attacks two targets at once — they can't both be saved.Pin: a piece can't move without exposing something more valuable behind it.Skewer: a valuable piece is forced to move, exposing the one behind it.Discovered attack: one piece steps aside, unleashing another's attack.Double attack: one move creates two threats at once.Deflection: force the defender to abandon its post.Hanging piece: your opponent left a piece undefended — take it.Back rank: the king is trapped behind its own pawns — use that.Trapped piece: an enemy piece has no safe squares — catch it.Save the piece: one of your pieces is attacked — find the best way to rescue it.Winning tactic: there is a move that gains a decisive advantage — find it.Castling 960: the strongest move is to castle — drag the king onto its rook.Uncastled king: the enemy king is stuck in the centre — punish it before it castles.A piece strikes across the board from its Chess960 starting square.An opening trap from this Chess960 starting position.A fork made possible by the Chess960 piece placement.Chess960 twist: use the unusual starting setup of the pieces.
287 puzzles
Pin: queen to c7
Mate in 3: pin on e1
Mate in 3: pin on e2
Pin: queen to f5
Mate in 3: pin on h8
Pin: queen to g5 (e3)
Fork: queen to f4 (g5)
Pin: knight to e5 (d7)
Pin: queen to c8
Pin: rook to f5
Pin: rook to f6
Mate in 1: pin on g5
Pin: rook to e6 (e8)
Pin: rook to d1 (d2)
Mate in 3: pin on g3
Pin: king to c7
Pin: knight to g5
Pin: pawn to f3
Fork: knight to f3 (d4·4)
Pin: queen to h5 (f5)
Pin: bishop to g7
Mate in 3: pin on g7
Pin: queen to f3
Pin: rook to f7 (f1)