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Winning blow: king to c2 (b2·3)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b2, rook a1 d1, knight f4 d5, pawn c3 g3 b4 a5 g5.

Black: king d7, queen c2, rook a8 d8, knight e4, pawn b5 e5 f6 b7 g7 h7.

10 white and 11 black pieces are on the board; the puzzle position arises after move 26.

The position in numbers

Black are ahead by 7 points of material (21 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b2, the black king on d7.

It is White to move on move 26, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.

White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: e, f, h.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

26. Kxc2 exf4 27. Nxf6+ Ke6 28. Rxd8 Rxd8 29. Nxe4

Why it works

  • Great move! king to c2 keeps the pressure (+4.5).
  • Spot on — knight to f6 (+5.0).
  • Precise: rook to d8 is the top choice (+4.8).
  • Great move! knight to e4 keeps the pressure (+5.0).
  • You win a piece — the queen.
  • If instead exf4, then Nxf6+ and you win the queen.

Move by move

  • 26. Kxc2 — king to c2 (capture)
  • exf4 — pawn to f4 (capture)
  • 27. Nxf6+ — knight to f6 (capture) with check
  • Ke6 — king to e6
  • 28. Rxd8 — rook to d8 (capture)
  • Rxd8 — rook to d8 (capture)
  • 29. Nxe4 — knight to e4 (capture)

Types in this puzzle

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

Double check

Two pieces give check at once — only a king move can answer.

A double check is check from two pieces at once: the one that moved and the one it unveiled. Blocking or capturing is useless against two checks — only a king move helps. Look for a discovered check where the front piece can give check as well. It is the most forcing move in chess: you may even hang your queen with it, because nobody has time to take her.

About this position

These pieces come from starting position #701.

SP-701 · BastionGuard — Off-centre king (c/f), no knight on the a- or h-file.

The king starts on c1, the rooks on a1 and h1, the queen on b1.

The king already stands on c1, so castling long moves only the rook, from a1 to d1.

The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.

Every pawn on the second rank is defended from the very first move.

The setup belongs to the BastionGuard family; read right to left it becomes position 456.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 75 of 100 — class B — balanced. Engine evaluation of the starting position: +19 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #701

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-701

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