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Winning blow: queen to b5 (f1·3)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen f1, bishop d1, knight f5, pawn g2 h2 c3 d5 e7.

Black: king e8, queen e4, rook c8, bishop e5, pawn a5 f6 h6 b7.

9 white and 8 black pieces are on the board; the puzzle position arises after move 36.

The position in numbers

Black are ahead by 1 points of material (20 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on c1, the black king on e8.

It is White to move on move 36, with 33 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 4. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: a, b, f.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

36. Qb5+ Kf7 37. e8=Q+ Rxe8 38. Bh5+ Kg8 39. Qxe8+

Why it works

  • Great move! queen to b5 keeps the pressure (#4).
  • Spot on — pawn to e8 (#3).
  • Precise: bishop to h5 is the top choice (#2).
  • Great move! queen to e8 keeps the pressure (#1).
  • You win a piece — the rook.
  • If instead Kf7, then e8=Q+ and you win the pawn.

Move by move

  • 36. Qb5+ — queen to b5 with check
  • Kf7 — king to f7
  • 37. e8=Q+ — pawn to e8 with check
  • Rxe8 — rook to e8 (capture)
  • 38. Bh5+ — bishop to h5 with check
  • Kg8 — king to g8
  • 39. Qxe8+ — queen to e8 (capture) with check

Types in this puzzle

Skewer

A line attack forces the valuable piece to move, exposing the one behind it.

A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.

Promotion

The pawn reaches the last rank and becomes a queen — decisively.

Promotion turns a pawn on the last rank into a queen and rewrites the evaluation on the spot. In tactics the passer rarely walks in for free — usually a sacrifice clears its path. Count the tempi: how many moves does the pawn need, and can the defender stop it in time? And watch the promotion square itself — it must be out of enemy reach or won by force in your combination.

Check chase

Every move is a check — the king is chased into losing ground.

In a check chase every one of your moves is a check, so the opponent never gets a free second. The king is herded across the board until it loses a piece or walks into a decisive blow. Such lines are the easiest to calculate: each check allows only a handful of replies, so try them all. Make it a habit to start calculating any sharp position with the checks — they are the most forcing moves on the board.

About this position

These pieces come from starting position #357.

SP-357 · ThroneScout — Centre-file king, rim knight: 204 of the 960 positions share this pattern.

The king starts on e1, the rooks on b1 and f1, the queen on g1.

The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.

The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the ThroneScout family; read right to left it becomes position 314.

The engine's main line opens with f4.

Morozov Balance Index: 18 of 100 — class D — largest edge. Engine evaluation of the starting position: +38 centipawns for White (depth 50, 400 000 000 nodes).

Explore position #357

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-357

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