Chess960 puzzles: Minor-piece endgame
Bishops and knights duel — geometry decides.
100 puzzles
Winning blow: knight to f6 (h5·12)
Winning blow: pawn to d7 (d6·6)
Winning blow: pawn to h6 (h5·2)
Winning blow: knight to f5 (e3·17)
Winning blow: bishop to d4 (e3·5)
Mate in 2: knight to d7 (c5·3)
Pin: bishop to c2
Mate in 2: king to h2
Fork: pawn to c4
Winning blow: king to b2 (c1·27)
Mate in 2: bishop to d7 (h3·2)
Mate in 1: knight to c2 (d4)
Rescue the knight to e5
Win the hanging king on d8
Winning blow: pawn to g7 (g6·7)
Winning blow: pawn to a6 (a5·2)
Win the hanging king on f3
Skewer: bishop to g3
Win the hanging bishop on a4
Discovered attack: pawn to d3
Pin: pawn to f5
Mate in 1: knight to e3
Discovered attack: pawn to f4
Winning blow: pawn to h6 (h5·3)