Chess960 puzzles
Solve tactics from real Chess960 positions right in your browser.
Every puzzle here is mined from a real Chess960 game position and verified by an engine: the winning line is forced, not cosmetic. Puzzle names are generated from the structure of the solution, so a «knight fork» in the title is literally what happens on the board.
Filter by tactical theme, rating band or castling motif, or open a starting-position page to see the puzzles born from that exact setup. Every puzzle is solvable right in the browser — just drag the pieces.
Difficulty uses the Shuffle Rating unit, calibrated on real solve results — a 1400 puzzle here offers about the resistance of a 1400 opponent.
All themesMate in 1: find the move after which the enemy king has no escape.Mate in 2: the first move creates an unstoppable threat, the second delivers mate.Mate in 3: a forced sequence that ends in checkmate.Fork: one piece attacks two targets at once — they can't both be saved.Pin: a piece can't move without exposing something more valuable behind it.Skewer: a valuable piece is forced to move, exposing the one behind it.Discovered attack: one piece steps aside, unleashing another's attack.Double attack: one move creates two threats at once.Deflection: force the defender to abandon its post.Hanging piece: your opponent left a piece undefended — take it.Back rank: the king is trapped behind its own pawns — use that.Trapped piece: an enemy piece has no safe squares — catch it.Save the piece: one of your pieces is attacked — find the best way to rescue it.Winning tactic: there is a move that gains a decisive advantage — find it.Mate: a forcing sequence that ends the game — the king has no escape.Mate in 4: a forced checkmate in four moves — every reply is covered.Castling 960: the strongest move is to castle — drag the king onto its rook.Uncastled king: the enemy king is stuck in the centre — punish it before it castles.A piece strikes across the board from its Chess960 starting square.An opening trap from this Chess960 starting position.A fork made possible by the Chess960 piece placement.Chess960 twist: use the unusual starting setup of the pieces.
By puzzle type
TacticsBatteryCheck chaseClearanceDecoyDeflectionDiscovered attackDiscovered checkDouble checkWinning exchangeBishop forkKnight forkPawn forkQueen forkRook forkRoyal forkHanging pieceInterferenceOverloadAbsolute pinRelative pinWin the pinned piecePromotionQueen trapQuiet moveRemove the defenderSacrifice attackSkewerTrapped pieceUnderpromotionWinning blowX-rayZwischenzug
MatesAnastasia's mateArabian mateBack-rank mateBoden's mateCastling mateCorner mateDiscovered mateDouble-check mateEpaulette mateHook mateKnight mateLadder mateMate in 1Mate in 2Mate in 3Mate in 4+Pawn matePromotion mateSupported queen mateSmothered mateTwo-bishop mate
Chess960960 castling C-side960 castling G-sideCastling to safetyKing in the centerCorner bishopDevelopment punishEarly queen raidEarly trapFirst-rank tacticLong-range openerSetup forkSP weak spotUncastled king
Puzzles from starting position #131
29 puzzles
Attack on the uncastled king: queen to d4 (d1·3)
Attack on the uncastled king: rook to c6
Attack on the uncastled king: queen to f5 (h5)
Attack on the uncastled king: bishop to b7 (g2)
Attack on the uncastled king: bishop to a8 (h1·14)
Attack on the uncastled king: pawn to f6 (g5·9)
Winning blow: bishop to g7 (h8)
Attack on the uncastled king: rook to g5 (g1)
Attack on the uncastled king: bishop to b7 (e4·3)
Attack on the uncastled king: pawn to c6 (d5·29)
Attack on the uncastled king: pawn to f6 (g5·14)
Winning blow: knight to c4 (e3)
Winning blow: queen to e6 (e5·2)
Winning blow: bishop to d4 (e5·3)
Winning blow: rook to f4 (g4)
Attack on the uncastled king: bishop to a3 (b2·7)
Attack on the uncastled king: rook to g8 (g1·9)
Winning blow: queen to g8 (g7·3)
Mate in 2: queen to g7 (g5)
Mate in 2: queen to d6 (b4·2)
Winning blow: queen to c5 (a7·4)
Winning blow: queen to f6 (h8·7)
Mate in 3: queen to e3
Mate in 3: pawn to f7
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