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Winning blow: pawn to g6 (f5·9)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen a1, rook c1 f1, bishop d1 g3, knight b3 h5, pawn a2 c2 d2 g2 h2 e3 f5.

Black: king g8, queen b8, rook c8 f8, bishop d7 d8, knight b6 g6, pawn b4 c4 e5 a7 f7 g7 h7.

15 white and 15 black pieces are on the board; the puzzle position arises after move 12.

The position in numbers

Material is level — 38 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on g1, the black king on g8.

It is White to move on move 12, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: b.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

12. fxg6 cxb3 13. Bxe5 b2 14. gxh7+ Kxh7 15. Bxb2

Why it works

  • Great move! pawn to g6 keeps the pressure (+3.3).
  • Spot on — bishop to e5 (+3.2).
  • Precise: pawn to h7 is the top choice (+2.9).
  • Best move. bishop to b2 is exactly what the engine plays (+2.9).
  • You reach a winning position (+2.9).
  • If instead cxb3, then Bxe5 and you stay on top.

Move by move

  • 12. fxg6 — pawn to g6 (capture)
  • cxb3 — pawn to b3 (capture)
  • 13. Bxe5 — bishop to e5 (capture)
  • b2 — pawn to b2
  • 14. gxh7+ — pawn to h7 (capture) with check
  • Kxh7 — king to h7 (capture)
  • 15. Bxb2 — bishop to b2 (capture)

Types in this puzzle

Remove the defender

Capture the guard first — then take what it protected.

Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.

Development punish

Half the army still asleep — the attack breaks through.

Punishing lazy development: half of your opponent's army is asleep on its starting squares, which means you outnumber him where the fight is. Count not the pieces on the board but the pieces in play — if five or more of his pieces have never moved, look for a forcing attack. The sign is a development lead plus open lines toward his king. Strike immediately: give him two quiet moves and the advantage evaporates.

About this position

These pieces come from starting position #313.

SP-313 · BastionScout — A c- or f-file king with at least one knight out on the edge.

The king starts on f1, the rooks on c1 and g1, the queen on b1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the BastionScout family; read right to left it becomes position 361.

The engine's main line opens with c4.

Morozov Balance Index: 21 of 100 — class D — largest edge. Engine evaluation of the starting position: +36 centipawns for White (depth 47, 400 000 000 nodes).

Explore position #313

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-313

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